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Dota Tuskarr Guide, Build and Items

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Dota Tuskarr Guide and Tuskarr build

1. Ice Shards (Hotkey: E)

Tuskarr compresses 5 shards of ice into a ball of frozen energy that damages all enemies in comes in contact with. If the ball comes in contact with an enemy hero or reaches its maximum range the shards are released, creating a barrier that lasts for 5 seconds.
Travel AOE: 200
Cast Range: 1500

Damage: 70/140/210/280
Shards Duration: 5

Manacost: 120
Cooldown: 18/16/14/12

Note: Shards block path

2. Snowball (Hotkey: W)

Tuskarr and any nearby allied heroes roll in a quickly growing snowball towards the target enemy unit. Any victims caught in the snowball's path take damage and are briefly stunned; the final target takes 40 extra damage and 0.25 extra stun duration.
The snowball moves at the combined move speed of the heroes within.

Damage: 40/80/120/160
Stun Duration: 0.25/0.5/0.75/1.0

AOE: 200 + 40 per second

Target Cast Range: 1250
Manacost: 75
Cooldown: 40

Note: Stops traveling after 4 seconds.

3. Frozen Sigil (Hotkey: F)
Tuskarr summons a Frozen Sigil by calling upon the deepest cold of winter. The Sigil creates a snowstorm which slows all enemy units within 600 range.
MS Slow: 10/15/20/25%
AS Slow: 30/40/50/60%

Movement Speed: 310 (Flying Unit)
Sigil HP: 300 (same as pugna's ward)
Bounty: 90/100/110/120

Duration: 30
Cooldown: 50
Manacost: 75

Note: Spawns infront of him
4. Ultimate - Warlus Punch (Hotkey: R)
Tuskarr prepares his mighty Walrus Punch; his next attack will do a critical strike and launch the victim into the air. The victim will be slowed upon landing and take damage.
Critical Strike: 2.5x (4x if the target is below 50% hp)
Landing Damage: 100/200/300
Landing Slow: 40%
Landing Slow Duration: 2/3/4 seconds


Cooldown: 18/16/14
Manacost: 50/75/100

 IMPORTANT: If you use this skill at an enemy, whose HP is lower than %50, it hits 4x cri. Even though it has a short cooldown, dont initiate with this skill.

Tuskarr Skill Build 
Level 1 - Snowball 1
Level 2 - Ice Shards 1
Level 3 - Ice Shards 2
Level 4 - Snowball 2
Level 5 - Ice Shards 3
Level 6 - Walrus Punch 1
Level 7 - Ice Shards 4
Level 8 - Snowball 3
Level 9 - Snowball 4
Level 10 - Frozen Sigil 1
Level 11 - Walrus Punch 2
Level 12 - Frozen Sigil 2
Level 13 - Frozen Sigil 3
Level 14 - Frozen Sigil 4
Level 15 - Stats 1
Level 16 - Walrus Punch 3
Level 17+ - Stats 2-10



Skill Build Justification:
Snowball is obviously taken first for first blood attempts.
Ice Shards maxed first, because damage increase is bigger compared to SnowballSnowball also has a looong cooldown (40 sec). Ice Shards is more spammable. 0.25 second stun increase is not important.
Some people can say that Frozen Sigil should be taken earlier. The AS reduction may come handy but at Early Game nukes are more important then normal attack. You also have mana problems, dont make it worse.
Walrus Punch is taken whenever available.





To Start With:
Or

Item Build Justification:Grab three branches for cheap stats and later for a magic wand. One salve (or tango) for healing. Gauntlets or Sobi Mask for mana and beefiness, upgraded to an Urn. Best beginning for a pick.
Core Build


Power Treads Over Phase:
You have enough slows. You have enough base movement speed. You benefit from damage well, but power treads gives you stats and some AS which you so badly need.

A bracer for cheap stats, branches upgraded to wand. Urn for Mana Regenaration you so badly need, health supply for the ganker and to chase enemies. Bottle same as the Urn.

SnY gives you more HP, higher chasing ability, damage and AS. Everything you need except mana.

Get a basher before you go for expensive items like MKB. This item is only 3100 gold but gives you a priceless 1.4 second bash, 40 damage and 6 str. Best item in DotA I think.
Extensions

If you farmed your core items and still nobody has a Vlad in your team or if you are the only melee hero in your team grab this item.

Assault Cuirass is a very good item on Tuskar. Its -5 Armor Aura synergizes well with your ultimate and the auras are a good support for your team. It also increases your EHP greatly, because you have 2000+ HP.

If there is a hero with evasion skills or Butterfly you need this item. Yes, Walrus Punch doesnt miss, but you also need your auto attack.

Buy this item in very, very late game. This should be the last part of the puzzle in late late game, where your ultimate is just not enough.

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